DIGITAL REALMS

A 3D ANIMATION PROJECT

Project details
A classic Jack tale reimagined in 3D animation

This animation marks my inaugural foray into AI-driven production, born from a fundamental question: what is the true utility of artificial intelligence in creative media? The answer, I realized, lies in its power to amplify storytelling. Seeking a narrative with historical depth, I delved into the Memorial University archive database. Navigating through extensive, year-categorized records, I unearthed a classic Jack tale, meticulously transcribing and adapting it into the foundation for this visual exploration.

Adapting the archival transcript meant more than just adding dialogue tags. It required a complete rewrite to fix inconsistencies in the original folktale and build a pace that works on screen. With the script locked, the next challenge was execution. After testing traditional 3D pipelines like motion capture and manual modeling, I ultimately chose an AI-generation approach to bring this world to life.

While my later work leans on Grok for live-action realism, this project demanded a different engine. I selected Google's Veo 3.1 specifically for its capacity to generate exaggerated, highly stylized 3D animation. However, the visual ambition is anchored by a deeply intentional soundscape. I carefully adapted Camille Saint-Saëns's 'The Swan,' reimagining its tempo and rhythm to mirror the narrative of our swan maiden protagonist. By fusing a timeless classical melody with a modern, driving beat, the final cut elevates a traditional folktale into an immersive cinematic experience.

Contact Me

I'd love to hear about your next project.

Email ishunl@outlook.com
Phone 709-216-9818